… the Sabbath was meant for man…

My JRPG in development currently looks like this:

The purpose of the project for November is to make an ugly prototype. All the focus is to be on the gameplay. If something looks kind of cool, it’s a sign time was spent on the wrong thing.

However, I have an itch to make pretty graphics. And once per week I work on whatever I feel like rather than the project of the month. So here’s how the characters should look in the game I am prototyping:

Maybe next week I’ll add a sword strike. Or maybe next week I’ll paint a backdrop so we can all see how the game is supposed to look.

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