My JRPG in development currently looks like this:
The purpose of the project for November is to make an ugly prototype. All the focus is to be on the gameplay. If something looks kind of cool, it’s a sign time was spent on the wrong thing.
However, I have an itch to make pretty graphics. And once per week I work on whatever I feel like rather than the project of the month. So here’s how the characters should look in the game I am prototyping:
Maybe next week I’ll add a sword strike. Or maybe next week I’ll paint a backdrop so we can all see how the game is supposed to look.