Captain’s Log L8·U1: Some things I aim to do

Right now I’m pushing ahead on getting Inktober drawings done. I’ve got 7 of the 31. I hope to finish the day at 8 or 9, and get 2 or 3 done tomorrow as well, then average 2 a day through September. To pull it off, though, I may need to scale them back. Do smaller pictures.

My other option is to do one or two a day, and do a comic a day in addition to that, to build up my backlog even further. And while Hat Trick and John Michael Jones are both calling out for work, I have another option as well. After all, I’ve been talking lately of which game I should make, if I were to try and make a go of making a business of making games…

Considered using one of my Unity builds..

And now I’m planning to switch to Godot. I want to reduce my reliance on Unity, and I want to reduce my reliance on Windows. I don’t trust either of those companies, least of all Microsoft.

And I’m thinking, let’s do it. Let’s build games that bring us inchwise closer and closer to Breath of the Gameboy.

So I’ve mocked up some Gameboy style graphics,

and I’m thinking make a short game where Arthur fights goblins in a graveyard over September and October, and then release it in November, just as Arthur starts fighting goblins in a graveyard on Bunny Trail Junction.

Then, next year, I can build up to and crowdfund 8 Lives Left.

Of course, my need is to make a living, and I still haven’t worked out a short term connection between my working on this and my paying my bills. I have a long term connection. January I’m planning to ring in the new year by going on a publicity blitz for Bunny Trail Junction. At that point I’ll have five months of comics, two to five months of backlog and, assuming I follow this plan, a video game. When I reach out to the internet at this point, I’ll have a lot of stuff to point them to, and a reason for them to tune in every day. Then if in, say, February or March, I run a crowdfund for 8 Lives Left, I’ll be able to build on that foundation.

I guess we’ll see how it goes.

Anyway, a seven comic arc going over the Hat Trick → 8 Lives Left → Breath of the Gameboy pipeline could ring in November, followed by the Hat Trick arc as it now sits, followed by some bestiary entries or something would make a decent November.

A Different Piece of Paper

Yesterday’s drawing and today’s drawing:

Part of this challenge is to master the brush. So, I’m not using my Tombows at all, just a #2 Round Princeton Mini Detailer. In both of these pictures. I’m not even using the Pentel pocket brush.

I expected my art to start out like that first picture and gradually move towards that second. Not to jump in a single day. Did I change anything?

Yes, actually. For my first two pictures I used Strathmore 100 lb Bristol Board. Since it’s too thick to feed through my printer, I’ve been doing my underdrawings on the computer, and using a light table to ink. But for the third picture, today’s picture, on a whim I decided to try my “printer Bristol Board”. It’s 67 lb, and not as smooth, but it comes in 11×17, so I can work much larger.

Now, working larger does make a piece look better because errors, smudges, and quivering hands are smoothed out by the greater distance. But! On an inch-for-inch basis, the second drawing is still better than the first. The lines have just as much energy, but are much better controlled.

The other change is I haven’t had caffeine today. For some reason, my craving for soda has been matched with an aversion for soda in the last two days, and the nice thing about having two warring impulses is it takes very little willpower to pick the one I’d like to win. May God let this continue.

The last observation is that I’ve been able to produce about one drawing a day since I got the prompts. But I need to do more than that if I’m going to have them ready in time. Moreover, I have reason to believe I’ll be sharply curtailed this weekend, maybe not able to draw a single picture.

I don’t know how to address that yet. I also don’t know how I’m going to store my finished pieces. I’ve been chucking my comics in dated envelopes, but 11×17 isn’t going to fit. Well, time to chew on those problems.

Explorations in Ink

I’m going to post three panels from Bunny Trail Junction, but they are ripped from three different episodes:

Except they’re not just three different episodes. They’re three different workflows.

In Panel 1, I printed out two comic templates on a sheet of 8.5×11 paper. Since BTJ monthlies are printed 5×8, and this is scaled to use almost all of the page up, whereas the monthlies have generous margins, this means the artwork is, say, 20% bigger than its final form.

I letter in the text with a Pigma Micron 05, except for bold text which gets my Tombow しっかりbrush pen. (And know, I don’t know what the heck “shikkari” means, I just know enough Japanese to sound it out and produce the correct letters with my keyboard). Large pools of black are filled in with the Pentel Pocket Brush. Hatching is done with a Pigma Micron 01, and corrections/stars/white outlines on black are done with white Sakura Gelly Roll 10.

This is how the hand-drawn episodes have largely been done.

However this month, I decided to try something new.

For Panel 2, I printed my template so that one template fills an entire 8.5×11 sheet. This means I’m working at well over twice the final size, as the Good Lord intended. The lettering was done with the Tombow しっかりbrush pen, with bold provided by the Tombow な(?)やか brush pen. In this case, I’m not actually sure I read the kana right. It’s something-ya-ka anyway. Maybe that first symbol is a kanji I have yet to learn (that would be most of them). The scene is then drawn with a blue pencil (like the first), but inked with the pentel pocket brush. I have a lot less control over the pocket brush than I do over the Tombows, so the result is less consistent, but it has a certain life to it that the Tombow art lacks. Again, I use my Gelly Roller for white bits and my Pigma Micron 01 for hatching. Which looks about the same, despite the fact that it should look noticeably thinner.

Panel 3 was a process I “Prototyped” yesterday. I noticed that some of my art looked from ink leeching into the paper around my brushstrokes and decided to try drawing the comic on Bristol Board, as if I were some sort of professional.

Other than that, the process is identical to 2. Well, not exactly. Since I can’t print my template onto the bristol board, I have to use a light table to project the template through. And if I’m going to project the template through, I can “pencil” on my computer and print the pencils out, which allows me to use all sorts of hacks like selecting, rotating, scaling, and smudging to more quickly assemble my scene.

The lines are, indeed, crisper on bristol board. There’s a reason it’s the industry standard. However, I still don’t have good control over the pocket brush. Moreover, because the ink doesn’t leech into the surrounding paper particles as much, it also dries much slower, and it is easy for someone sloppy — someone like me — to smear it with his hand.

At this moment, I have half a mind to go back to the Tombows for illustrating. Maybe use the bold/mystery meat tombow for outlining at this double scale, see how well it handles on Bristol Board. But I really want to keep that life that the pocket brush is giving me.

Here’s a test panel of John Michael Jones, illustrated in like manner to the above, but then colored with the Rainboy palette:

My plan, at this moment, is to take it up a level. Use an actual paintbrush and actual ink for Inktober. Then back off and try a few comics with the Tombows after I’ve finished that gauntlet.

Prompts drop tomorrow. Here’s hoping I hit the ground running.

Captain’s Log L8·J2: Taking Stock

I’ve started half a dozen blogs, easy. The reason I’ve stuck with this one is I write whatever I feel like, instead of trying to keep it on brand, whether that brand is theology, stories, or what have you. I feel like writing a bunch of unrelated updates all together, some of them useful, some navel gazey. And so I shall.

Bunny Trail Junction

Yesterday instead of making comics, I made the above stickers, which is what I’m calling my HD sprites. Today, I drew a Hat Trick, which brings the number of unscheduled (likely to run in November) Hat Trick comics up to 14. That’s half a month, and about what I ran this month and what I’m running next month. Unfortunately, while I have more than enough comics to fill out November (I could run Drone Fu, or either of the sets of sprite comics I’ve posted the last couple of days), I do want BTJ to be 90% pure entertainment, and only 10% whatever bullshit I’m on about. I’m not there yet. But hopefully I will be there by the Ides of October.

I’m toying with the idea of making November pure Hat Trick. I didn’t want to do that for the first two monthlies simply because I want it to be very clear that Bunny Trail Junction is whatever I feel like, and not just Hat Trick. But Hat Trick is the story that is pulling eyeballs (albeit not many yet), and I feel that after two mixed monthlies and an Inktober, if I have 30 Hat Tricks by the Ides of October, I’ll run 30 Hat Tricks in November.

Speaking of which, the September Monthly was submitted last week. Usually, Amazon approves my books in a couple of days. But they haven’t approved the September Monthly yet, nor commented on it at all. I’m a bit worried/annoyed. If the September Monthly exists in limbo forever, and I never get it printed, I will live, but I’d like to have a few copies to sprinkle around, plus one to pose with my merch and various books.

Anyway, next month’s Hat Tricks are mostly Arthur working through the aftermath of the fight with the Snake. Bleh. Comic after comic of him and a turkey talking in a room. I hate drawing the same thing more than once. But part of the reason I’m looking at sprite/sticker comics is that no matter how hard you try, in every story eventually two characters are going to sit down and chat.

Ugh. Well, at least November’s set has some proper action.

In terms of general success and promotion, Bunny Trail Junction isn’t getting eyeballs yet. Not really. And that’s fine. My plan, my big idea, is to ring in the New Year by promoting the comic. By then, we’ll have five months of history, a ton of available merch, and, I hope, I’ll be four or five months ahead on drawing the comic.

Of course, that’s not soon enough to pay the bills. But I gotta play the long game if I’m going to play any game.

Paying the Bills

I’m juggling three notions for paying the bills…

Continue reading “Captain’s Log L8·J2: Taking Stock”

Captain’s Log L8·B1: Squirrel

I have tried being employed, and swallowing my arguments with my employer rather than walking out.

I have tried being unemployed.

I have tried being employed, but feeling quite content to walk out when things don’t suit me.

I dislike all of these states. But the first feels dishonest, and the other two at least feel honest.

It is possible, just possible, that there is a job out there in which I can be content. It is also possible that I need to learn, by the Grace of God, to be content in a suboptimal job.

But I think I had ought rather to try being self employed.

Previously I have stated that I think I would rather have a day job than have to choose my artistic projects on their profit merit. Now that day jobs require obeisance to the State Religion, I am less content with that conclusion.

I talked it over with my best friend. My real plan is to tinker until mid-September, and hope that I can be drugged into being a productive citizen. But my ultimate goal is to create a little media company that covers my family’s needs, and there’s no reason I shouldn’t act on that goal. And following a pragmatic plan that I have considered and ignored because I doubt I can hold to it with my ADHD, on the basis of “Well, I might get treated a month from now, and that might enable me to carry it through,” is every bit as sensible as getting a retail job for a month, and hoping my treatment allows me to hold down a real job.

That was where I ended my thoughts the day before yesterday. Yesterday was a whirlwind tour of journaling in the form of comic-making.

I hope never to run these comics on Bunny Trail Junction. Navel gazing is self-indulgent and poor entertainment. But the rules are I draw whatever I feel like at the time and hope God gives me something good. And the whole point of this blog is to permit me to be self-indulgent.

Well, here’s the comics.

Continue reading “Captain’s Log L8·B1: Squirrel”

Captain’s Log L7R1: Platformer

I have the August Bunny Trail Junction.

My theories about using green/red ramps for screens, and then printing in grayscale have been vindicated.

But for the sake of making a Wren RPG, I changed up my pixel art style to something more like a 2D Brawler.

Which drew on my cartoony hand-drawn style, and turned about and influenced it in return.

Now, I’ve been explaining my RPG notion in comic form, and have half a mind to put those episodes in the September BTJ..

But while the pixel art uses my Rainbow Rose color palette, which is intended for print, it wasn’t specifically designed with black and white printing in mind like the Rainboy Palette. So I had to get a sneak peak at how it would turn out in print. Fortunately, each monthly should preview the next monthly. And so..

It’s fine. It’s not great. Specifically targeting black and white would be a wiser choice. But it’s fine. Good enough to print.

But I’ve been going back and forth. When I get treatment, should I work on my RPG engine…

Or focus my energy on Dronefu?

Those are the financially viable ideas, right? I’ve made series of comics explaining both ideas that will likely one day run on BTJ.

The RPG is viable because when Alpha Dream died it left a huge void in the JRPG community. Maybe not big enough to feed Nintendo, but certainly big enough to feed me. Dronefu is viable because it’s basically Megaman X, only moreso. And HD drawings. Nobody wants another pixel art platformer, but HD platformers are still in it to win it, right?

But I got to thinking. Hat Trick is the thing that is turning heads right now. Any game I end up making will probably be heavily influenced by what parts of BTJ people are talking about. And I could make a pixel art Megaman X-style game with Merlin from Hat Trick. I’ve toyed with it before.

It came to a head this week because I crashed my bike and bruised up my hands. I’ve been unable to manage the fine motor functions of drawing for most of a week. It’s been frustrating.

Though I’ve pulled some pretty panels out of my recovery all the same.

And I thought about making Hat Trick comics using pixel art.

It felt wrong, so I didn’t do it.

I like how the Rainboy Palette comics turned out, so making pixel art strips for BTJ in general doesn’t feel wrong at all. But the notion of doing portions of Hat Trick in pixel for some reason causes my spirit to rebel.

So I tried an experiment. I took my Wren RPG sprites, downgraded them to Rainboy palettes, and dropped them in the bus stop scene.

It doesn’t look terrible. It looks okay. I can make comics this way.

And maybe games?

And maybe games. Maybe the combination of the Bunny Trail Junction webcomic, and making low-res pixel art platformers will work out for me. Can be turned into a career.

I think it can.

I just… love how much more expressive and stylized these larger sprites are. Even though they are 5x as much work as the smaller sprites, easily.

So, I tried popping myself and Jump the Shark into the retro diner. I had to scale up the door because it was obviously too small, but I didn’t really need to fix anything else.

It’s too small. But it’s not terribly too small. It’ll do until I get in the mood to make another. And… yeah. I’m thinking I’ll try making a platformer using these graphics. Maybe using Godot, but maybe just picking up my old Unity platformer. Because after all, it already has a shader meant for these palettes, and lighting effects ready to go. I could just fork it…

I’d want to scale up the world, or else scale back to the 16×24 sprites instead of the larger more detailed sprites. I dunno man. I kinda love both.

There’s a certain irony that the platformer already exists with Candy. Way back in the day, when I did a Ludum Dare with a programmer who is now my friend, I conceived in my head a platformer staring Merlin. But I swapped in Candy the Witch because if my partner turned out to be dodgy, I wanted a character I wouldn’t be too upset over losing to be in the game. And Hat Trick is fairly dear to me.

I do have Merlin in both sprite scales.

Well. Anyway. The comic is launching in roughly four days. Everything is primed and ready to go. I’ve got the first week loaded, the first month planned, the first two months drawn…

Onward!

Captain’s Log 21·6 | 22·B: The King of Formats?

Yesterday in a big mess of brainstorming I circled around the idea of making a prototype comic. Again. You know, the same prototype comic I made back in April. But for real this time, you guys.

Last night, before work, I did concept drawings for the characters. It happened that I had a printout of my pixel art mockup for my Wren game in my clipboard

An older version of this picture

And so I tried to match styles. Which, in turn, the pixel art is an attempt to match styles with the hand drawn art I’ve been doing, so…

I was very pleased with the result, and so I carried my brainstorm across in my 16x9x3 format:

I think that this comic format and my tendency towards cartooning are so suited one to the other that that’s basically what I should do. Just go back to making comic strips of anything I feel like, and hoping that I can eventually harvest fully grown stories off the comic vine.

The art style works best, I think, if the characters are a little more lean and lanky than the pixel art equivalent, but I think drawing to pixel to drawing design pipelines are worth considering.

But here’s another thing. I can produce 2+ strips a day in this format, even when I’m not making Beans. Meanwhile, the average update schedule at, say, Arktoons is once a week.

So why not be random splody and make comics of everything? When I have enough Hat Trick, I’ll ask Arktoons if they want it, and easily keep up a once-per-week upload schedule. When I have enough Jump the Shark, I’ll ask Arktoons… etc, etc, etc.

And maybe Arktoons will turn me down. But I think this is the way forward. I think it always was, even though most of the comics I produced in April and May were false starts. The nice thing about false starts is I can make ’em, then turn around and make the proper starts. It’s all good.

Bunny Trail Junction AKA Magic Beenz is back on the menu. But I think not beenz. The beenz were an experiment, and the result was “It’s aesthetic, but not what I’m going for.”

Captain’s Log 21.6 | 21.A: Concept Singularity 2

I’ve got a bunch of ideas whirling about right now. They’re not organized, and I’m blogging them because it’s better to have them out than in. This is going to take into account many of my recent adventures.

For general blog readability, I’m tucking this beneath a fold, but the conclusion came to me the next day.

Continue reading “Captain’s Log 21.6 | 21.A: Concept Singularity 2”

Thanks, I hate it.

I’ve started doing a book about my ADHD. I dunno. Maybe it’ll be useful some day. I’m working in my Zoom & Enhance workflow.

Tonight, for grins and giggles, I did the page of me overlooking Anvor.

I have started working on the book because my mind is stuck on a continuous loop of how crap it is that I do not choose what to focus on or focus well enough to do anything. I am enjoying my new day job as much as one can. It’s a great fit. But I dislike having a day job. I have a list of almost 30 projects, and 5 or 6 of them would be guaranteed hits if I followed through on them.

I’m getting that frustration of wheel spinning again.

The ADHD book shouts out the big list of projects. After all, 90% of my problem is a million great ideas and zero follow through. And because of that, I keep getting reminded that more than one of them is financially quite viable. Aside from Anvor being… okay. Fine I guess. I would enjoy it… 8 Lives Left would kill, and so would Re-Tail.

The problem with being inspired to consider my problems is I get to wallow in my archetypical despair.

But perhaps now that I have an idea what I’m aiming at, I can get that fixed. Yech.

Who can deliver me from this body of death? Praise be to the God and Father of our Lord Jesus Christ.

Anyway, tonight’s process has got me thinking about the painting I’ve been going on about for the last three posts. I was unsatisfied with how the cartoon painting of Anvor came out. It’s fine. It’s okay. It’s not great.

I think this experiment is failing. Well. I think this experiment is succeeding, in that any experiment which teaches you something is a success, and this one is teaching me that I don’t like the results of my digital painting.

After being intensely dissatisfied with the painting of Anvor, I decided to do a quick, small, study, where I dug up a photo from the internet and painted my own version, using the sloppy zoom & enhance methodology. Only I convert it to Wren. I decided to go full thirst mode on this, because the point was I wasn’t having fun or enjoying the outcome and so let’s paint something I will find pleasant to look at. Behold, study in blue and orange:

Thanks, but I hate it.

I think it’s a decent enough picture for a quick, impressionistic study made solely 100% for fun. I will probably include it henceforth whenever I make a great gallery of Wren. But I think that impressionistic brush paintings are not going to be it for me, and this picture was the straw that killed it.

Well, these pictures:

I just like these pictures so much more:

At the end of the day, I am still a cartoonist, and content so to be.


Woke up this day to people bashing Shel Silverstein in a blog I follow. I endorse bashing Shel Silverstein. It is abundantly clear to me from his work that he hated little kids, and given that I, who enjoy writing for children, have to have a day job, it irritates me that a man who hated it made a career of it.

You know, making kids books is a good enough calling. It’s a freaking fantastic calling. It’s just about the best calling there could be. And yet, my mind is always on churn, looking for other things to do, or ways to complicate it, even though I make kids’ books just fine.

Aaannd..

I dunno what’s next. Focus on getting the ADHD sorted. Maybe try to find a short path to feeding my family as I get there.

Awesome Moments awaits.

Despite the extensive 3D work I’ve put into it, I think I want to ditch using 3D rotoscopes for consistency because they stiffen my drawings in the same way painting does. I dunno. I suppose still using them as reference, but not for tracing might work out allright.

More studies, more practice, more refinement are in order. But less of A, and more of B:

And I need rest and spiritual counsel and prayer.

But!

I feel like we took a detour that was needed to be sure of the road.

Captain’s Log 21.6|16.A: Zoom and Enhance

Yesterday I told a tale of two paintings.

Then I decided to further test the process. See if I can make a book this way by storyboarding it with a rough drawing, but then progressively refining it into final art.

So I started small with a template designed to give me a 16×9 image and then show me where the pages will be in the final document. I drew a couple title pages for a therian bestiary.

This was very roughly done because while I have a little Wacom tablet I can use in my day job’s break room, Krita doesn’t like to acknowledge different pen pressures from it.

Perhaps I will get that sorted tonight.

Anyways, I got home and used my big, fancy tablet to refine it…

When painting, I like to start low resolution, something where my PC isn’t going to think five minutes before rendering a brush stroke. Here, I can abuse the power of computer graphics to its fullest. Guy’s nose is too big? Shrink it down. Hand is too far to once side? Grab a smear brush and push it over. Normally, I do this for sketches, then print them out and ink them, then scan them back in and color them. But in this particular process, I’m doing the whole picture this way.

When I’ve pushed the picture as far as it will go, I just double the dots per inch and go in and tweak it even more. So, the size in pixels quadruples, but the size in inches stays the same.

This is far as the process goes tonight. I have to go to work, which means I will not have access to the fancy tablet, only the one with no pressure sensitivity. But now you see why I call the process “Zoom and enhance.”

As you can see, large chunks of the painting get cut off in the book itself. But that’s fine. I’ve made sure the elements I want to be seen in the book are within the pages. I want there to be a 16×9 slice of every painting for me to throw on Twitter or wherever, or use as desktop wallpapers, and while it would work fine to take a slice out of the middle of the images, and have the excess in the book, it felt more right to work in 16×9 at the start and be conscious of where the page borders are within that.

The rough idea is: storyboard an entire book in the fashion of the first image. If I like the book, run a crowdfund, if the crowdfund funds, zoom and enhance until we’re at least 300 DPI on each image to create the final book.

I want (at the moment) to use this process on Awesome Moments book 1. Minus the crowdfund portion because, as much as I want the money, I don’t want the pressure to try and avoid offending my fellow believers in wildly different traditions than mine. Much as I like my Papist and Baptist friends, if I make a book that’s inoffensive both to Papists and Baptists, I will have failed to pass my faith on to my kid.

But I don’t care about peer pressure on any of my own stories. If Bob Snob thinks page 32 of Hat Trick can use more fireballs, I’ll consider his input and maybe even take it if it’s good. There’s no moral hazard really, there.

The thing that’s holding me back from diving in and finishing Awesome Moments in this fashion is I’ve done one and a half pictures with this quasi-impressionistic loose-brush Zoom and Enhance paint cartooning:

I need a larger sample of the style before I decide if it’s the right one for Awesome Moments. So, unless I get another idea, I’m putting that book on hiatus until I complete another (hopefully short) book in the new style.

The only think that my mind wants to move forward on right now, sadly, is the Therian bestiary, which is not short. But in the absence of inspiration to work on, say, Jump the Shark or Hat Trick, it’ll do. The point is to get the test done.