So, I have launched the Awesome Moments Kickstarter:
Tell your friends. Tell your enemies.
If Awesome Moments funds, it will be the main focus from then until it is done. And every day until then, I will post something about it on Twitter. I will seek out opportunities to speak in churches or otherwise. I’m going to give this thing the best possible chance I can to fund.
That said, I have no idea if it will, and I’m not married to either outcome.
I am going to try and get a couple of story videos made in time for November, because I see a useful lining-up with Thanksgiving.
If Awesome Moments doesn’t fund, I will double down hard on making videos in November. We will try to prime the algorithm with a glut of good stories.
December’s Bunny Trail Junction will be at least partially a prayer book, so I can keep the prayers I want to pray every day in my pocket. It will be the last Bunny Trail Junction monthly for a while.
After December, I will release bimonthlies instead. Bunny Trail Junction will drop from 7 comics a week to 3 comics a week, plus a video each week on YouTube/other media outlets. I hope to one day go back to daily comics, but my commitment is to reaching my audience — little kids — where they are first, and keeping the comic going second.
This week, my primary goal is to turn Prelude to Nightmare into a finished game, however short, stupid, or terrible it may be.
Then improve it each day, while keeping it a finished game, until November, when it is released as is. My ultimate business strategy is to build an audience on YouTube and use them to crowdfund books, and seed the demand for games. My videogame strategy is to proceed as previously outlined, making a 1-month game, making a 2-month game that is advertised , and then Kickstarting a year game for a year’s salary. The timeline for these events varies based on whether I am making Awesome Moments or not. If not, I’ll aim to begin work on Game 2 in December, and release it as an Anniversary gift for my wife. Otherwise, if Awesome Moments does fund, I will spend a month spinning up the YouTube channel before launching into Game 2.
The following section now breaks Hat Trick into two pieces in the November Monthly. It’s a little ad-hoc and hastily assembled due to precise constraints on how many comics I needed…
Some of these are Frankencomics, single comics assembled from panels of multiple different previous comics. I’m not 100% happy with them. They mostly make sense and say what I want to say in the space I was given. I may make some additional comics to try out different ways of saying what I mean to say more intentionally rather than reuse the old ones or use frankencomics.
I’ve got about a week to figure it out. No big deal. If Bunny Trail Junction isn’t perfect on its first outing, well, that’s how I learn the skills that will perfect it.
So let’s think about some stuff I’ve largely already covered on this blog:
Sadly, it’s late, and I’ll have to consider course corrections tomorrow, which is irritating because my aim was to reach a conclusion today. But describing the question is half the answer.
Meanwhile I’ve begun work on a game. Work is slow because I’m doing two full ink drawings a day, which eats into the time I can work on the game at all. Here’s what two days of this have netted me:
Let’s pretend I have about 4 hours of brainpower in the tank per day. That’s one per comic, and one spent on Japanese, leaving me only one for the game. To be sure, I spent more than two hours on this program — but most of the stuff outside the two hours of “brainpower” were minor tweaks rather than getting somewhere and doing something. So, all told, not bad.
Normally, my rule with Bunny Trail Junction is it has on months and off months. In on months, I focus all my brainpower on the comic, and I expect to produce three to five episodes a day. This is what I was doing during my proof-of-concept in April.
If, say, I’m working on a video game, it’s an off month. In an off month I produce one comic a day. So in an on month I am rapidly gaining ground, and in off months, I am slowly losing ground. Simple enough.
I’m making a game, so September is an off month, right? Except I’m doing two drawings a day instead of one because I have to hustle through the Inktober prompts and get them all done before the Ides in patent violation of the spirit of the law. So, I’m trying to cobble together the bones of a game while working twice as hard on comics as I intend to do for the rest of the month once the Inktober prompts are finished.
By the 14th, my visit with the doctor, the prompts should be finished, and I should be back down to making a comic a day and spending the rest of my brain hours on the game. If I throw together a decent series of comics about the game, I can have November assembled within days of October and start to be truly ahead of the game. The game being Bunny Trail Junction obviously.
But one dark shadow has been lurking in the corners of my mind.
What about Awesome Moments? Awesome Moments is the most important thing on my to-do list, after all! Making comics about bunnies fighting goblins is nice, but this is leaving a record of my faith for my children!
When am I going to finish that?
Oddly enough, Awesome Moments got kicked into production by my work on the comics. This:
Perhaps it is time to unfurcate it, and roll Awesome Moments back into the comic.
I’ve toyed with the idea of setting Awesome Moments as the story of David Jones catechizing his kid.
It sidesteps a lot of the angst I have over it. As a convert from one faith tradition to another, I am painfully aware of the doctrinal differences between me and my Christian brethren. It doesn’t matter: Awesome Moments is my presentation of the faith to my children. I cannot, I must not, bend on any doctrine of note just because I love my brethren with whom I disagree.
So, you know, if you’re reading my Bible Story books to your kids, and you disagree with me, you’ll want to point out (incorrectly, of course) where I’m wrong. You should be doing this with all the childrens’ Bible Stories you’re using already. You don’t know what crazy cults have gotten their fingers into making those books!
Making the book “The Bible, as told to John Michael by his dad” makes this a lot less messy. You can say, “Look, David Jones is super cool, and we love his perspective, but he’s an imaginary character and sometimes he gets important stuff wrong.” Badah-bing, badah-boom.
(Of course, there’s no need, as obviously I am right about everything. But the option is now cleaner.)
Anyway, today I was avoiding work, as one does on the Lord’s Day, and pondering, and the thought came to give it a little test comic. And here we go:
If I decide I don’t like it, I don’t have to run it. But for some reason, this feels right. This feels like how I’m supposed to do this.
Intellectually, it’s not quite right. Bunny Trail Junction is supposed to be pure entertainment. I’m not trying to evangelize with my comics. There are Believers in them, and Christianity is true in them, but they are meant to be Christian stories in the same sense Lord of the Rings is a Christian story: that is, the work of a Christian craftsman plying a trade, not as a preacher, but as a man pursuing excellence in his particular craft.
But it feels right. And as I grow older, I get more mystical. My gut says aye. The ayes have it.
Reasons it could be delayed include copyright disputes, and I quoted a single Bible Verse at the beginning of the book without giving the appropriate copyright notice, so I think that’s what’s going on. Unfortunately, I can’t do anything about it until Amazon takes it out of Limbo. After more than half a month, I begin to worry that it will never leave Limbo, and September will be the lost episode.
Of course, September is scheduled. And I have a new picture of my merch to put on the “Support Bunny Trail Junction” page:
It’s incomplete without the September Monthly, but I decided to add in all my kids books. Including Awesome Moments, even though it isn’t done and available for sale yet.
Which leads me to the question of what to do tomorrow.
There is a thing called comicsgate. I mention it with some trepidation.
When it became obvious that Marvel and DC were more committed to their observance of the Death Cult’s religious shibboleths than even to profit, several groups of people began simultaneously making their own comic books. Some, I consider friends and allies to this day. Some, I wish well, but I would rather ignore them and be ignored by them in turn. Together, this merry band was branded comicsgate.
And then it fractured into pieces as the groups attacked one another. I have my own theory as to who is at fault, but I’ll not share it here. Obviously, my guys were 100% innocent and the other guys were 100% guilty. But I am not in the thick of Comicsgate; I am outside it.
See, I’m not a comic book sort of a dude. I never got ahold of comic books as a kid. While Comicsgate is either reminiscing about the glory days when we didn’t know Wolverine’s true identity, or even delving back farther, to the days when Batman wasn’t afraid of guns, my exposure to the comic art form was 100% newspaper comics.
I knew superhero comics were a thing. My mother loved the Chris Reeves superman movie. I spent hours pouring over a book about Spider man from the local library. I had caught bits of the Adam West TV series. But I don’t have nostalgia for the good old days when comic books were good because the only comic books I had access to where collections of BC, Peanuts, Wizard of Id, Garfield, and Calvin & Hobbes.
And, as I’ve related before, I also had access to books on how to make these newspaper funnies, and articles interviewing Jim Davis, Charles Schulz, Johnny Hart, and eventually, Bill Watterson.
All because five-year-old me miscommunicated and said I wanted to be a cartoonist rather than an animator.
And you know what? I want to be a cartoonist rather than an animator. I love the art of the newspaper comic strip. I think Scott Adams’ formula of 6-dimensional humor is a fantastic innovation in the understanding of the format.
Even though, you know… I’m not making much use of it.
Yep. I’m taking the lessons I’ve learned from the study of newspaper comic strips and applying them to story telling rather than joke telling. And that’s just how I intend to do things.
This is fine. There have always been newspaper comic strips that worked this way. Either mixed humor and storytelling, or else abandoned humor altogether and focused entirely on storytelling.
The newspapers are dying. The Newspaper comic strip is dying. The webcomic is its heir. But the webcomic changes some things.
Newspaper comics were filtered by syndicates and newspapers. Webcomics are unfiltered. The filtering process weeds out visionaries and prophets who defy convention and social norms, but it also weeds out dreck. So now, comics can exist that are better than what the papers would allow … but a lot of other comics exist that previously were denied existence because they were legitimately crap.
Webcomics can have color every day, not just Sundays! And yet I’m ignoring this and working purely in black and white ink. I’ve considered trying to come up with a setup where I use grayscale paper and black and white ink to create a tri-tone comic, or simply adding in a gray after I scan, but I’ve discarded these ideas.
Webcomics can have animation. Again, I’m ignoring this. I’m just making paper comics, but keeping the web in mind.
And that’s the aspect ratio for you. 16×9 doesn’t show up in a lot of newspapers. But it works nicely on Twitter, and if I stack the panels vertically, you can read it on your phone.
This kind of vertical formatting is the innovation of Webtoonz, and now Arktoons as well. Webcomics for a new era. Huzzah. I approve. Especially since, IMO, they will fit nicely in a pocket book printed by KDP.
I think the Newspaper format comic deserves to live. I think I’m going to take it under my wing and continue to produce things in this fashion. I think my 3x16x9 styling will neatly combine the needs of screens and books. But it has other advantages that recommend it to me.
The Format of ADHD
I can spend several months making an illustrated book. I’ve proven it several times over. And I’m definitely going to drag Awesome Moments across the finish line. I don’t know when, but it’s good for my kid to have.
But long projects are hard. If what I am told about ADHD is true, I don’t struggle with controlling my focus; rather, I literally cannot control my focus.
When I try to simplify comic making down enough to make it a rapid prototype, which was the original purpose of this strip, I lose interest. It’s too easy. When I try to do multiple drafts to maximize final quality, as is really ideal for the kids’ books, I lose interest. It’s too long.
If I have an excess of focus, enough to make a proper comic book or (alas) a children’s book, I can make my RPG engine, and that will be better both for me financially, for the culture at large, and of course, for great justice.
But I need enough of a challenge to care. It is not enough to make beans. There has to be craftsmanship.
I’ve got a bunch of ideas whirling about right now. They’re not organized, and I’m blogging them because it’s better to have them out than in. This is going to take into account many of my recent adventures.
I’ve started doing a book about my ADHD. I dunno. Maybe it’ll be useful some day. I’m working in my Zoom & Enhance workflow.
Tonight, for grins and giggles, I did the page of me overlooking Anvor.
I have started working on the book because my mind is stuck on a continuous loop of how crap it is that I do not choose what to focus on or focus well enough to do anything. I am enjoying my new day job as much as one can. It’s a great fit. But I dislike having a day job. I have a list of almost 30 projects, and 5 or 6 of them would be guaranteed hits if I followed through on them.
I’m getting that frustration of wheel spinning again.
The ADHD book shouts out the big list of projects. After all, 90% of my problem is a million great ideas and zero follow through. And because of that, I keep getting reminded that more than one of them is financially quite viable. Aside from Anvor being… okay. Fine I guess. I would enjoy it… 8 Lives Left would kill, and so would Re-Tail.
The problem with being inspired to consider my problems is I get to wallow in my archetypical despair.
But perhaps now that I have an idea what I’m aiming at, I can get that fixed. Yech.
Who can deliver me from this body of death? Praise be to the God and Father of our Lord Jesus Christ.
Anyway, tonight’s process has got me thinking about the painting I’ve been going on about for the last three posts. I was unsatisfied with how the cartoon painting of Anvor came out. It’s fine. It’s okay. It’s not great.
I think this experiment is failing. Well. I think this experiment is succeeding, in that any experiment which teaches you something is a success, and this one is teaching me that I don’t like the results of my digital painting.
After being intensely dissatisfied with the painting of Anvor, I decided to do a quick, small, study, where I dug up a photo from the internet and painted my own version, using the sloppy zoom & enhance methodology. Only I convert it to Wren. I decided to go full thirst mode on this, because the point was I wasn’t having fun or enjoying the outcome and so let’s paint something I will find pleasant to look at. Behold, study in blue and orange:
Thanks, but I hate it.
I think it’s a decent enough picture for a quick, impressionistic study made solely 100% for fun. I will probably include it henceforth whenever I make a great gallery of Wren. But I think that impressionistic brush paintings are not going to be it for me, and this picture was the straw that killed it.
Well, these pictures:
I just like these pictures so much more:
At the end of the day, I am still a cartoonist, and content so to be.
Woke up this day to people bashing Shel Silverstein in a blog I follow. I endorse bashing Shel Silverstein. It is abundantly clear to me from his work that he hated little kids, and given that I, who enjoy writing for children, have to have a day job, it irritates me that a man who hated it made a career of it.
You know, making kids books is a good enough calling. It’s a freaking fantastic calling. It’s just about the best calling there could be. And yet, my mind is always on churn, looking for other things to do, or ways to complicate it, even though I make kids’ books just fine.
I dunno what’s next. Focus on getting the ADHD sorted. Maybe try to find a short path to feeding my family as I get there.
Awesome Moments awaits.
Despite the extensive 3D work I’ve put into it, I think I want to ditch using 3D rotoscopes for consistency because they stiffen my drawings in the same way painting does. I dunno. I suppose still using them as reference, but not for tracing might work out allright.
More studies, more practice, more refinement are in order. But less of A, and more of B:
And I need rest and spiritual counsel and prayer.
I feel like we took a detour that was needed to be sure of the road.
The navigation is done via the A* project, which in turn, feeds commands to the virtual pad…
Which is *not* how I did it before. Before, I just made the character walk in the direction you clicked, oblivious to any obstacles, and then the virtual pad fed commands to the “click on the ground” components.
What this means is I can reuse my old code for clicking on objects and creating dialogue, etcetera, but I’m going to need to tweak it to play nice with the completely revamped navigation system.
It should be easyish. But I’m having trouble getting started. Maybe because it should be easyish. I may push it eventually, but I spent yesterday getting the pathfinding up, usually a day off, and I only have a couple of hours before I need to clean up and head to my day job for orientation. So I’m letting go of making more progress on the game today for the moment while I get some thoughts down.
Also, I drew this last night. So let it not be said I have not made progress:
Sometimes I consider making a picture book that is just that: pictures. No words. But that is neither here nor there.