Captain’s Log 0201228.72; Fails my heart, I know not how..

I wanted to get six pages done today. I got four done, and two more written, and I’m not sure if I’ll manage to do the storyboard for those other two today.

At this rate, we shall cover the crucifixion tomorrow, and the resurrection Thursday. Unless I can boost my production to 8 or 10 pages a day, though, I don’t foresee us finishing the story this month. Still, it should be very easy to pick up or wrap up in any spare moments I get over the next couple of months. And If I do boost my production speed (which, for drafts or storyboards, is inexcusably slow), we might yet pull it off.

Still, this bit of production, while less than I need, is more than I’ve been doing, and the right kind of momentum to start the week.

Captain’s Log 0201221.061, Transfigurating

That’s 50 pages done, for a book length of 52 pages. But of course, we’re not done with the story yet. So we’re looking at a final book of 80 to 100 pages, I think. I guess we’ll see when we get there.

I don’t expect to get a lot done this week. In addition to taking Wednesday and Sunday off, as is my custom, I will also be taking Christmas Eve and Christmas Day off.

And I am no longer certain the storyboard will be complete by the end of December. Because I have prior engagements for January, however, I will be dropping it come January whether it is done or not. So, here’s hoping and praying I am inspired to get it finished by then. If not, it may be months before I get back to it.

Captain’s Log: 0201218.073

So far, we’re up to 40 pages storyboarded, and begun on the next 2. It’s not great, but it’s constant forward momentum, which is all we need to finish the job. Well, that and the grace of God.

The focus on Genesis-to-Revelation overview of history with Christ at the center means that the Gospel of Mark is basically my go-to source. He’s got the action-packed supernatural showdown emphasis I am aiming for. But obviously, I’m pulling stuff in from Luke, and from anywhere else I find useful.

Awright. Yesterday was, in general, a good day, despite a town-trip eating half the day I got most of my chores done, four pages of storyboard AND a bunch of work on my Licensed RPG. WordPress was down, so I live-tweeted the process.

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Captain’s Log 0201212.113

Monday I am likely to be engaged in extracurricular activities that will not only prevent me from getting pages done, but even posting my week-beginning log.

So here it is. 30 pages storyboarded. Presuming I work Tuesday and Thursday through Saturday, averaging 4 pages a day, and the story isn’t finished by Saturday, we’ll finish out next week at 46 pages, with 42 on my Friday Captain’s Log.

Per my pastor’s encouragement, I intend to include an appendix explaining my artistic choices and pointing to the Scriptures from which they are drawn. However as the final book’s predicted length approaches 100 pages not counting appendices, and the things I need to explain multiply, I wonder whether I can reasonably include those extra pages.

I may just have to resign myself to it. I want my work to be easily available to the broke and impoverished, but I can’t justify sparing any bit of quality for the confession of faith I leave my own child.

So that’s the plan. I’m very excited for Tuesday. War in Heaven illustration time! Honestly, I’m sufficiently excited about it I may do it today, instead of the stuff I’m kind of sort of planning to do..

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Captain’s Log 0201211.075, Just a couple more pages, boss…

This week has been a bit of a trick. Members of my house had major surgery. I was blessed by God and my brother with a building, which I had to help drag to the farm I live on.

The Awesome Moments storyboard remains where it was on Monday. Work on the Candy Raid promo art got done.

I have two more days to this workweek, today and tomorrow. Assuming a minimum of 2 pages per day, that’s 4+ more pages. So, when we hit the ground running on Monday, we’ll see how that went.

I have been toying over the last few weeks with the ideas of taking Sunday and Wednesday off rather than Saturday and Sunday. I tried it out this week, and I think that will be my pattern moving forward.

Psychologically, I’ve noticed my love for Hat Trick has been creeping back. I started on Awesome Moments last month with the assumption that when the storyboard was done, of course I’d Kickstart Awesome Moments first. It’s my most important work after all. But now I am content when this leg of this journey is done to pick up the next leg of the last journey.

Not to mention my January and perhaps February are spoken for.

It’ll be amusing (to me at least) if I produce nothing really in 2020, but come out the gate swinging with multiple products in 2021 because I spent all of 2020 laying the foundations for them.

I’m going to do my pages now. My plan is to do the bare minimum each day to progress, then switch over to work on my RPG engine. However, if the mood strikes to do more than the minimum, I will let the muse have her way. Ciao.


There we go, hoss.

Methinks I should try something new.

Yeah, I think I’ve used this pose a little too obsessively lately.

Oh well. The pic of Jenny (the rabbit) was only meant to be concept art anyhow. It’ll do.

But on the bright side, I finished the promo picture for Candy Raid!

… dang it!

Hopefully, I’m done with Candy Raid for the foreseeable future. Now, I can focus on the more excellent work of finishing the Awesome Moments storyboard, all the while wishing I was making my RPG instead.


Captain’s Log, 0201207.80 Candy!

I’m drawing a picture of Candy today. Hopefully it shall be epic.

It’s meant to replace the current promo image, which is too dark, doesn’t have the character centered, and is a fruit of that period where I thought painting over 3D was the solution to all my problems. (And in fairness, it is sometimes a good technique).

Candy Raid! My first collaborative effort. I did the art, Kayne Ruse did the coding. As of last month, Candy Raid has made more money than my children’s books, making me equally successful as a game developer and a purveyor of pedagogical print. We got a marketing scholarship in a contest, so the game is being re-launched in about a week.

Let’s talk about Candy Raid, then, shall we?

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The Adversary

Concept art for my upcoming Bible Story books.

Since my first book runs from Eden to the Second Coming, it is necessary to unify certain characters who are spoken of in different terms. That is, the Serpent of Eden is the Dragon of Revelation.

But there’s more going on here. The Hebrew that is translated “serpent” is potentially a double- or triple-entendre, implying “serpent,” “false oracle,” or “bronze” or “brass”. Some commentators believe that the description of Goliath, the giant’s bronze armor is a callback to the serpent of Eden… David and Goliath are both armored in their deity.

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Captain’s Log, 0201203.091

Tomorrow, a family member has major surgery (prayers appreciated), and I have to move a trailer house a longish distance (prayers appreciated). So there will be no Captain’s log.

Progress on the book has been slow. Partly because my attention is divided, partly because of the upcoming events, and partly because my family has been recovering from a nasty cold. Here are the storyboards thus far.

And here’s the concept art that has been done for the book:

Yesterday I introduced the project to my pastor and secured his blessing on the project and a promise of a theological review of the first draft when it is finished. I have also been doing some research into angelology out of necessity, since Awesome Moments 1 covers the grand, cosmic context in which the other Awesome Moments books shall live (I call it the Eden to Revelation presentation of the Gospel). Obviously, I’m taking a lot of artistic license, so using my kids’ book of the Gospel as a manual for spiritual warfare is contraindicated, but the more I know, the more confident I can be of my artistic choices. For instance, Ezekiel presents Eden as a mountain. My current art doesn’t reflect that. The final product may, however.

Anyway, I don’t plan to get much done this week, but I hope to get a lot done starting next week. ONWARD!