Captain’s Log 21·6 | 22·B: The King of Formats?

Yesterday in a big mess of brainstorming I circled around the idea of making a prototype comic. Again. You know, the same prototype comic I made back in April. But for real this time, you guys.

Last night, before work, I did concept drawings for the characters. It happened that I had a printout of my pixel art mockup for my Wren game in my clipboard

An older version of this picture

And so I tried to match styles. Which, in turn, the pixel art is an attempt to match styles with the hand drawn art I’ve been doing, so…

I was very pleased with the result, and so I carried my brainstorm across in my 16x9x3 format:

I think that this comic format and my tendency towards cartooning are so suited one to the other that that’s basically what I should do. Just go back to making comic strips of anything I feel like, and hoping that I can eventually harvest fully grown stories off the comic vine.

The art style works best, I think, if the characters are a little more lean and lanky than the pixel art equivalent, but I think drawing to pixel to drawing design pipelines are worth considering.

But here’s another thing. I can produce 2+ strips a day in this format, even when I’m not making Beans. Meanwhile, the average update schedule at, say, Arktoons is once a week.

So why not be random splody and make comics of everything? When I have enough Hat Trick, I’ll ask Arktoons if they want it, and easily keep up a once-per-week upload schedule. When I have enough Jump the Shark, I’ll ask Arktoons… etc, etc, etc.

And maybe Arktoons will turn me down. But I think this is the way forward. I think it always was, even though most of the comics I produced in April and May were false starts. The nice thing about false starts is I can make ’em, then turn around and make the proper starts. It’s all good.

Bunny Trail Junction AKA Magic Beenz is back on the menu. But I think not beenz. The beenz were an experiment, and the result was “It’s aesthetic, but not what I’m going for.”

Captain’s Log 21.6 | 21.A: Concept Singularity 2

I’ve got a bunch of ideas whirling about right now. They’re not organized, and I’m blogging them because it’s better to have them out than in. This is going to take into account many of my recent adventures.

For general blog readability, I’m tucking this beneath a fold, but the conclusion came to me the next day.

Continue reading “Captain’s Log 21.6 | 21.A: Concept Singularity 2”

Bunny Trail

First order of business: got myself a name and a logo for my prototyping comic.

This is not the June 2021 cover. It’s a test. A mockup. Because the actual covers will feature this background, but with appropriate characters frolicking about. But this is a significant step toward that, AND it tells me what I need to know in my design process. And I think it’s nice to look at.

Captain’s log: 0210423.064: Mini Knights?

So, on a lark, I decided to try printing out templates to just draw twitter/KDP formatted comics on. And the idea, then, was I would just draw whatever I felt like. Hopefully, with the constraint that I am just scribbling ideas down, I can generate 2 or more per day, and after a month or two, show up with the best 30.

After my visit with my man, Greg, last weekend, I decided that trying to make things cheaply and quick needed to take a back seat to considering why a thing is awesome and looking for the awesomeness. My man, Greg, said, of spending more time and effort on a project, “is that effort worthwhile?”

While I mulled it over, I tinkered with making an HD hand drawn game.

After debating it for a while, I realized that hand drawing a black and white, three panel comic is not bad. I just need to be focusing on creating the best thing I can rather than being as efficient as I can. So I jumped back on the train of trying to crank out 2+ comics a day. And this time, I just jumped into trying to make Jump the Shark / Crossover Arcade.

The art is getting nicer and nicer. There are some really good moments. I’m starting to be actually proud of some of the stuff I’m cranking out.

But the thing is, I’m not just alpha-testing my kids’ books as a comic. I’m dumping anything I think of on the page. I’m using this format to exorcise my inventions. Then I can further develop any that I consider worthwhile. So, interspersed with me laying down the start of a Jump the Shark story, this happens:

Cute V-Knights Game Concept

It’s getting added to the list of projects.

So, for the next few weeks, my plan is to keep cranking out comics, keep praying and considering my next move. When I’m active on producing a project, such as when I do the Kickstarter for Awesome Moments, I will aim at a maintenance pace of one comic per day. Otherwise I’ll try to alternate months of building up backlog (2+ per day) and months of maintaining. But today, I may, may work on creating an animated mini knight sprite instead.

Because I can’t find my pens. Which is pretty serious. And will be the focus of an intense search once the house is roused, but I’ve gone as far as I can without rousing the house, and I need to tap my creative hours while I still got ’em.

Update:

So, the first step in building a part-swap based character is what I call the Solar Guard. The Solar Guard is low resolution, and has as many spikes sticking out as far as possible, so that future characters drawn over the top of the solar guard have plenty of room for crests, ornamentation, and the like. That’s this guy:

And the solar guard for my robots?

I figured a spear and a shield would be a good way to get maximum size and make sure enough space was reserved in the picture, and this certainly looks cool but… I’m rethinking that. I’m starting to think I want to approach the arms differently. Create something more universal and less dedicated for the base arm, and have shields, spears, etcetera, fold out when used.

Cache Miss? Crossover Arcade? Alpha Test?

To be honest, I’m thinking of naming the comic Brain Dump, or else, ADHD On Purpose. My one guiding principle is I have no guiding principles. If I have a thought and my pens, down goes a 3-panel comic. My hope is that if I produce fast enough and many enough, eventually I will be able to curate quality stories out of a mountain of mostly trash drawings.

Captain’s Log 0210408.043

I am kind of sort of burned out.

Work on Awesome Moments is at present stalled out. I’ve received proofs, done some out-loud read-thru edits, which I need to translate back into the PDF, and…

This post is gonna be long and self-indulgent, so I’ll stick the fold right here, and less a progress report than me writing down thoughts on why progress is stalled in hopes that explaining the problems to random people on the internet will cause my mind to settle on a solution I actually like.

Continue reading “Captain’s Log 0210408.043”

Concept singularity

26 projects currently listed in Yet Another List of Projects.

John Michael Jones is on the verge of being added to the Alpha Test/Demake not as a skit playing out within the demake…

Which has been under consideration

..but as a focal point of the conceit.

So, we are taking Alpha Test, and merging it with AV@TAR, Crossover Arcade, Jump the Shark, Piqha, Stardogs, Star Knights, AND Theria… and we’re almost at a functioning gestalt.

I just need to cook this stone soup a few minutes longer.

What if

Cache Miss, the story about game sprites swapping between living in a ghost town and re-enacting stories…

Was also Piqha, the cast of colorful shelled bird-man gremlins and…

Was also Stardogs/Starlancer, my answer to the Berenstain Bears and Star Trek?

What if the handheld game console on which the sprites lived was a spaceship. Or more accurately, a ship designed to navigate the Dream, where stories have substance. And a piqha family uses that ship to rescue story characters who are being jettisoned by a mind virus that is ravaging the fictional worlds of the Dream.

It’s Wreck it Ralph meets Kingdom Hearts. Except politically too on the nose.

But the on-the-noseness will abate as the concept sees development. As I work out the rules of the reality and the motivations of the characters.

I think this is it. I think I’ve solved my story equation.

Only problem is this thing. This thing ain’t no spaceship.

Let me fix that for ya.

Now that’s a spaceship!

Captain’s Log 0210326.071

Proof is in.

Blanket Octopus : pics

Oops. That’s not my proof. That’s a blanket octopus. The females fly through the sea with superhero capes. The males went undiscovered until very recently because they max out at an inch long.

Ahem.

Image
Image

Work on getting my paperwork squared away for the Kickstarter proceeds slowly. My first read through of the book as already identified multiple grievous errors.

And I feel this close to figuring out my ‘golden path’.

wait, what?